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I don't think anyone wants much. We all just need to know wether this project is being worked on or not. Please tell us.

Is this project dead? Are you dead??

when will the next update be? (it has been way longer than usual)

i really like the whole idea and concept of that game. i will buy the full version as soon as you release it!

Despite the fact that this is a demo, I liked this game. Like would see different maps - for example streets among homes in a residential district, in warehouse district, on night market, in port and vast. You can do more and more obstacles-boxes, benches, other debris. Somewhere, even this could be a car. For levels can be done a series of conditions to to everyone was pegged any special thing. That is, passed the level-this thing can be purchased in the store. I would like to see more options of bondage - or hands bound, bondage and other devices (e.g. other varieties of gags, shoes, masks, corsets and stuff). While some of them can complicate the movement of the heroine.

I'm glad you like it :)

I'll do what I can to improve it!

And there will be other demos or now wait for the release of the full version of the game?

Since I'm changing a bunch of stuff (including the graphics) I will release a second demo.

And If all goes well I will release  the full version along with that demo.

How soon will the second demo be released ?) And how much will the full version of the game cost?)

I'm not really sure when exactly the second demo will be out. But when I do I'll update the game page.

The price was 3 dollars (at first), which was reasonable for a low poly niche game like this one. But now that I am upgrading the quality of the graphics, I'm thinking of raising the price to 10 dollars maximum. Again I'll update the game page when my decision is final.

Ou! Thats cool game!

Nice work. Simple and charming.  One idea I had was adding restraints for the legs that would give Normalin a hop animation that could impact the play in a few ways like slower distance progression to the finish line, when you hit an obstacle it causes the van to get closer than it usually would, and perhaps slower left/right speed but 2x the reward as a bonus like the mask.

Thanks! I was thinking of adding leg bindings anyway, they only make sense in this kind of game ;)

I tried running the game with both 64bit and 32bit windows but before it would finish loading, I got the image of her running with a big red exclamation point then the whole program closed. Any ideas? I did not get any errors or anything. Just the "Made with Unity" then crash

I'm not sure, I need a bit more information to help you. For starters can you upload a screen shot of that happening? (The thing with the big red exclamation point I mean)

Here it is, Sorry for the long wait. The loading bar reaches about 40-50% then closes.

Thanks for answering back!

That dialogue box isn't supposed to appear when running the game. At least I haven't ever seen it when running any Unity game.

Based on what I read on several forums, the problem is (probably) caused by an app called "Citrix Worspace".  Here is a post explaining it in more detail and how to solve the problem (

If you do not have this app installed, let me know so that I can investigate further.

I do not have that app installed.  

Does it work when you run it on a different machine?

Very nice little runner game! I didn't know that a game like this would be something that I would like to play, but little did I know that I'm actually really into this concept! The demo is coming along nicely, if the full version is anything like the demo, It'll be a day 1 buy from me. The only things I can think that could be improved would be that the graphics, while quite charming, are a bit grading when repeated so often, so perhaps a bit of variety in environments and obstacles would be useful, and maybe an additional movement option, such as a jump or a crouch, just to vary up the action a bit. The choice of a shop item making the game harder, yet more rewarding is quite fun, perhaps it could be expanded upon in more ways, such as leg bindings that make you move more slowly when strafing, or arm bindings that reduce your safe zone, making you get caught on obstacles? I dunno, just some food for thought.

regardless, super fun little time waster game, would buy the full version in a heartbeat.

Glad you like the concept! And thanks for the suggestions. I'll see what I can do to make the main game less repetitive and more fun for the next version.